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1. correct rocket explosion speed - in Test Server Feedback [original thread]
oh dear chronotis on the job? gl rocket users he's an industrial and we all know which direction that has taken for a while now - putting the gist back into logistics
- by Roemy Schneider - at 2010.07.17 22:25:00
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2. HAIL ammo. WTF?? How hard is it CCP? - in Test Server Feedback [original thread]
wait what...? high damage ammos are supposed to be bad at tracking (or explosion radius) so they're only used against bigger targets. back in the day before (LP store) faction ammo, this actually made sense, too... ... and that was attached to a ...
- by Roemy Schneider - at 2010.07.02 06:02:00
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3. Routing from launchpad, anyone else having problems? - in Test Server Feedback [original thread]
i'm working backwards: 0. put down the factory or whatever you call it 1. set the link 2. pick the schematics - directly brings us to 3. route the resulting product only then 4. route the required ingredients "in", the rings will brighten up imme...
- by Roemy Schneider - at 2010.06.11 20:28:00
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4. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Edited by: Roemy Schneider on 13/03/2010 09:13:36 Originally by: Allen Ramses It'd be like them staining all of your windows yellow and then claiming that they made everything bluer. ah, so you do understood how CCP works - puttin...
- by Roemy Schneider - at 2010.03.13 09:13:00
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5. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
somebody plz save CCP from themselves...! (before we all head out for starcraft2) - putting the gist back into logistics
- by Roemy Schneider - at 2010.03.12 23:52:00
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6. when do you fix the logoffski of tackled ships ? - in Test Server Feedback [original thread]
logging in warp should cause 15 minute aggression, too. it's getting exploited far more often than logging in bubbles ever was... back when red alliance became gofather of the term "logoffski". - putting the gist back into logistics
- by Roemy Schneider - at 2010.03.08 03:44:00
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7. correct rocket explosion speed - in Test Server Feedback [original thread]
Edited by: Roemy Schneider on 08/03/2010 03:31:02 would rather like to see a DamageReductionFactor of 2..2.25 : frigs don't have room to fit webs and/or painters anyway do (slightly) similar to HAMs both are short range weapons and deserve ...
- by Roemy Schneider - at 2010.03.08 03:30:00
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8. Sisi Lag Day - Memories to last a Life Time - in Test Server Feedback [original thread]
Edited by: Roemy Schneider on 04/03/2010 01:54:02 Originally by: T'Amber http://dl.eve-files.com/media/1002/masstesting3.jpg yeah... the size of the hel pretty much corresponds to its usefulness - putting the gist back into logis...
- by Roemy Schneider - at 2010.03.04 01:53:00
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9. Unscannable ship setups - is this intended? - in Test Server Feedback [original thread]
not necessarily... warfare link effects could only apply on grid whereas the leadership skills could still range across the system - putting the gist back into logistics
- by Roemy Schneider - at 2010.02.26 16:02:00
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10. Low shader probing is almost impossible - in Test Server Feedback [original thread]
probing hasn't been looked at for 16 months. these things have all been mentioned back then and repeatedly ever since. they don't care about any of it. we might very well be halfway through to the next iteration though, which will look "awesome" ...
- by Roemy Schneider - at 2010.02.24 16:19:00
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11. npc aggro too short - in Test Server Feedback [original thread]
2 minutes is too short. logging after entering warp has become the new invulnerability as even two minutes later, raven still zoom about at >5km/s right before plopping. plz increase - putting the gist back into logistics
- by Roemy Schneider - at 2010.02.01 18:17:00
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12. "Engine breaking" high speed missiles - Clarification please? - in Test Server Feedback [original thread]
fix defender missiles first! -.- - putting the gist back into logistics
- by Roemy Schneider - at 2010.01.24 10:27:00
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13. probe-reconnect cooldown... - in Test Server Feedback [original thread]
... was increased from 3 minutes to 5 minutes. may i ask why? - putting the gist back into logistics
- by Roemy Schneider - at 2010.01.24 08:27:00
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14. Unscannable ship setups - is this intended? - in Test Server Feedback [original thread]
the gang-bonus-system eats up too many resources as it is... more coordinate checks every second would crash 100v100 fights ohwait... - putting the gist back into logistics
- by Roemy Schneider - at 2010.01.19 06:42:00
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15. Unscannable ship setups - is this intended? - in Test Server Feedback [original thread]
well... you can kill a command ship if it's not sitting inside a pos. the cov-ops, bubble-immune and un-probe'able t3 with warfare processor sub can do a better job than a _fully skilled_ command ship [unless you want more than 3 gang links] and ...
- by Roemy Schneider - at 2010.01.15 03:58:00
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16. System upgrades bugged; lack of faction spawn, escalations and sigs - in Test Server Feedback [original thread]
wouldn't be so bad if the sov costs were equally "pre-nerfed". nor does that term raise hopes any longer. it was officially introduced with Lack-Ops and that's going well... stealth boost to us disgruntled naysayers \o/ - putting the gist back...
- by Roemy Schneider - at 2010.01.02 08:50:00
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17. Assault Frigates in 1.1 or 1.2? - in Test Server Feedback [original thread]
Originally by: Thenoran Originally by: CCP Abathur Sounds to me like Santa forgot to visit someone's house... He didn't forget, he used the avoidance system made by CCP! oh? it's not just for game design meetings? - putting ...
- by Roemy Schneider - at 2009.12.31 17:48:00
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18. Why is the Naglfar being nerfed CCP? - in Test Server Feedback [original thread]
Originally by: Schmell http://www.it-kills.us/?a=kill_related&kll_id=114622 Top damagers in almost all mails. Does not look like horrible nerf for me but certainly like horrible primary-obedience. can be excused with those odds, thou...
- by Roemy Schneider - at 2009.12.19 16:44:00
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19. Issues remain with cosmic anamolies not despawning properly - in Test Server Feedback [original thread]
Originally by: CCP Fear [...], so if you post the ID of the bug report here, they can get it more quickly. i lol'ed irl this implication is probably the closest we're gonna get to hearing something is... lacking... isn't it? - putting t...
- by Roemy Schneider - at 2009.12.10 09:22:00
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20. Broadcastlist and how to get lock on it!? - in Test Server Feedback [original thread]
what bato said certainly would be "intuitive" - putting the gist back into logistics
- by Roemy Schneider - at 2009.12.06 03:28:00
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